Saving Mister Creep

An aging super-villain must confront his past and find redemption to save a little girl from her tragic destiny.

The story begins with an aging super-villain, Mister Creep, who has escaped from a meta-prison and Grace, a seven-year-old girl on the run from a secret government facility known as the Guild. Together the pair evade capture and try to locate a cure for Grace’s condition.

The memories of a “heroic golden age” reveal Mister Creep’s need for redemption and draw him closer to Grace. Government agents and a determined US Marshal pursue the pair as the story races towards a climatic confrontation with the dark administrators behind the Guild.

Ultimately, Mister Creep finds redemption in saving Grace from her tragic destiny.

All 196 pages have been completed. Published artists Marco Finnegan and Juan Romero completed work in late 2019 on this horizontal format graphic novel. I have done the book design, lettering and wrote the story.



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Theatre of Battle Game: World War II